Computer Science Foundation
CS1010 Programming Methodology1
CS1020 Data Structures and Algorithms I2
CS1231 Discrete Structures
CS2010 Data Structures and Algorithms II2
CS2100 Computer Organisation
CS2102 Database Systems
CS2103 Software Engineering
CS2105 Introduction to Computer Networks
Communications & Media Breadth & Depth
CS3240 Human-Computer Interaction3
CS3241 Computer Graphics
CS3248 Design of Interactive Systems3
CS3249 Elements of User Interface Design
Complete 20 MCs from any CM Programme Elective Group, with at least 12 MCs at level-4000 or above3.
8 MCs of Computer System Project modules from the following list, or modules approved by the Department of Computer Science:
CS4201 Interactive Systems Project I3 and CS4202 Interactive Systems Project II3, or
CS3281 Thematic Systems Project I and CS3282 Thematic Systems Project II
Either
CP4101 BComp Dissertation
or
Complete 12 MCs from any CM Programme Elective Group, with modules at level-4000 or above, or modules approved by the Department of Computer Science.
Enrichment
NM2101 Theories of Communications and New Media
IT Professionalism
IS1103 Computing and Society
CS2101 Effective Communication for Computing Professionals
Mathematics & Sciences
MA1301 Introductory Mathematics4
MA1521 Calculus for Computing5
MA1101R Linear Algebra I
ST2334 Probability and Statistics6
Science Module
Programme Elective Groups
A) Interactive Systems Technology Group
CS2106 Introduction to Operating Systems
CS3103 Computer Networks and Protocols7
CS3103L Computer Networks Laboratory
CS3240 Human-Computer Interaction
CS3245 Information Retrieval
CS3246 Hypermedia and World Wide Web
CS3248 Design of Interactive Systems
CS3343 Digital Media Production
CS4201 Interactive Systems Project I
CS4202 Interactive Systems Project II
CS4241 Multimedia Information Retrieval
CS4243 Computer Vision and Pattern Recognition
CS4248 Natural Language Processing
CS4249 Design of Advanced User Interfaces
CS4345 General-Purpose Computation on GPU
CS4347 Sound and Music Computing
CS5240 Theoretical Foundation of Multimedia
CS5241 Speech Processing
CS5246 Text Processing on the Web
CS5248 Systems Support for Continuous Media
CS5249 Audio in Multimedia Systems
CS5341 Computational Photography
CS5342 Multimedia Computing and Applications
Other relevant modules approved by the Department of Computer Science
NM2101 Theories of Communications and New Media
NM2102 Communications and New Media Research
NM2208 Principles of Visual Communication
NM2210 Aesthetics of New Media
NM2219 Principles of Communication Management
NM3204 E-Learning
NM3208 Designing Content for New Media
NM3215 Advertising Strategies
NM4204 Ethics in Communications and New Media
NM4205 Digital Media Project Management
NM4206 Media and Communications Regulation
NM4210 User Experience Design
NM4224 Sound and Interaction
NM5204R Computer-Mediated Environments
NM5206R Emerging Media Interaction Design
NM5210R Critical Interactive Media Design Issues
Other relevant modules approved by the Department of Computer Science
Note : For all NM modules, you are required to comply with the module pre-requisite(s) and CAP requirement as specified by the host department.
C) Games Technology Group
CS3243 Introduction to Artificial Intelligence
CS3343 Digital Media Production
CS4203 Game Development Project I
CS4204 Game Development Project II
CS4213 Game Development
CS4243 Computer Vision and Pattern Recognition
CS4247 Graphics Rendering Techniques
CS4342 3D Modeling and Animation
CS4340 Digital Special Effects
CS4344 Networked and Mobile Gaming
CS4345 General-Purpose Computation on GPU
CS4346 Game Console Programming
CS4347 Sound and Music Computing
CS5243 3D Game Programming Technology
CS5343 Advance Computer Animation
NM3216 Games Design
NM5211R Serious Games & Educational Technology
Other relevant modules approved by the Department of Computer Science.
1. They following modules will be replaced by appropriate First-Tier Scholars Modules:
(a) The University Level Requirements (20 MCs)
(b) IS2101 Business and Technical Communication (4 MCs)
(c) Science Module (4 MCs)
2. They will take UROP modules CP3208 and CP3209 in place of CS4201 & CS4202 or CS4203 & CS4204. CP3208 and CP3209 are independent study modules (ISMs) and will be counted as two of the four Advanced Scholars Modules [8 MCs].
1 CS1010 can be replaced by CS1101S Programming Methodology.
2 CS1020 and CS2010 can be replaced by CS2020 Data Structures and Algorithms Accelerated. The remaining 2 MC will be added to the Unrestricted Electives Requirements.
3 Students who specialise in games should refer to Specialisation in Games for the requirements of these modules.
4 MA1301 is waived for students with A-level Mathematics. The 4 MCs gained from the waiver should be used to read a letter-graded module.
5 Students pursuing double degree in Computer Science and Mathematics/Applied Mathematics are recommended to replace MA1521 Calculus for Computing by MA1102R Calculus.
6 Students pursuing double degree in Computer Science and Mathematics/Applied Mathematics will take ST2131 Probability and ST2132 Mathematical Statistics in place of ST2334 Probability and Statistics.
7 Students who take CS3103 Computer Networks and Protocols must also take CS3103L Computer Networks Laboratory.
Modules |
MCs |
Subtotals |
UNIVERSITY LEVEL REQUIREMENTS |
|
20 |
PROGRAMME REQUIREMENTS |
|
120 |
Computer Science Foundation |
32 |
|
CS1010 Programming Methodology |
4 |
|
CS1020 Data Structures and Algorithms I |
4 |
|
CS2010 Data Structures and Algorithms II |
4 |
|
CS1231 Discrete Structures |
4 |
|
CS2100 Computer Organisation |
4 |
|
CS2102 Database Systems |
4 |
|
CS2103 Software Engineering |
4 |
|
CS2105 Introduction to Computer Networks |
4 |
|
Communications & Media Breadth & Depth |
56 |
|
CS3240 Human Computer Interaction9 |
4 |
|
CS3241 Computer Graphics |
4 |
|
CS3248 Design of Interactive Systems9 |
4 |
|
CS3249 Elements of User Interface Design |
4 |
|
20 Modular credits from any CM Programme Elective Groups, with at least 12 MCs at Level-4000 or above9 |
20 |
|
8 MCs of Computer System Project modules from the following list, or modules approved by the Department of Computer Science: |
8 |
|
Either: |
12 |
|
Enrichment |
4 |
|
NM2101 Theories of Communications and New Media |
4 |
|
IT Professionalism |
8 |
|
IS1103 Computing and Society |
4 |
|
IS2101 Business and Technical Communication |
4 |
|
Mathematics and Sciences |
20 |
|
MA1301 Introductory Mathematics |
4 |
|
MA1521 Calculus for Computing10 |
4 |
|
MA1101R Linear Algebra I |
4 |
|
ST2334 Probability and Statistics11 |
4 |
|
Science Module12 |
4 |
|
UNRESTRICTED ELECTIVES |
|
20 |
Grand Total |
|
160 |
8 : There should not be any double-counting of a module’s MC towards different parts of the programme.
9 : Students who specialise in games should refer to Specialisation in Games for the requirements of these modules.
10 : Students pursuing double degree in Computer and Mathematics or second major in Mathematics are encouraged to read MA1102R Calculus in place of MA1521.
11 : Students who wish to study more mathematics modules are recommended to read ST2131 Probability and ST2132 Mathematical Statistics.
12 : A Science module can be LSM1301 (General Biology), LSM1302 (Genes and Society), PC1143 (Physics III), PC1144 (Physics IV), PC1221 (Fundamentals of Physics I), PC1222 (Fundamentals of Physics II), PC1432 (Physics IIE) or courses approved by the Department of Computer Science.