Degree Requirements (2010/11)


The Bachelor of Computing (Communications and Media) programme, BComp(CM), requires at least 160 modular credits (MCs).

(i)   PROGRAMME REQUIREMENTS (Total of 120 MCs)

Computer Science Foundation
CS1010 Programming Methodology1
CS1020 Data Structures and Algorithms I2
CS1231 Discrete Structures
CS2010 Data Structures and Algorithms II2
CS2100 Computer Organisation
CS2102 Database Systems
CS2103 Software Engineering
CS2105 Introduction to Computer Networks

Communications & Media Breadth & Depth
CS3240 Human-Computer Interaction3
CS3241 Computer Graphics
CS3248 Design of Interactive Systems3
CS3249 Elements of User Interface Design

Complete 20 MCs from any CM Programme Elective Group, with at least 12 MCs at level-4000 or above3.

8 MCs of Computer System Project modules from the following list, or modules approved by the Department of Computer Science:

CS4201 Interactive Systems Project I3 and CS4202 Interactive Systems Project II3, or
CS3281 Thematic Systems Project I and CS3282 Thematic Systems Project II

Either
CP4101 BComp Dissertation
or
Complete 12 MCs from any CM Programme Elective Group, with modules at level-4000 or above, or modules approved by the Department of Computer Science.

Enrichment
NM2101 Theories of Communications and New Media

IT Professionalism
IS1103 Computing and Society
CS2101 Effective Communication for Computing Professionals

Mathematics & Sciences
MA1301 Introductory Mathematics4
MA1521 Calculus for Computing5
MA1101R Linear Algebra I
ST2334 Probability and Statistics6
Science Module

(ii)    UNIVERSITY LEVEL REQUIREMENTS (20 MCs)

(iii) UNRESTRICTED ELECTIVES (20 MCs)


Specialisation in Games


To obtain a specialisation in Games, student must:

  • Read CS3240 Human-Computer Interaction or CS4342 3D Modeling and Animation.
  • Replace CS3248 Design of Interactive Systems by CS4213 Game Development.
  • Replace CS4201 & CS4202 Interactive Systems Project I and II by one of the following options:
    • CS4203 & CS4204 Game Development Project I and II
    • CS3281 & CS3282 Thematic Systems Project I and II
  • Take at least 20 MCs from any CM Programme Elective Group, with at least 12 MCs at level-4000 or above. Among these 20 MCs, at least 12 MCs must be chosen from Elective Group C, with modules at level-3000 or above.

Programme Elective Groups

A)   Interactive Systems Technology Group

CS2106          Introduction to Operating Systems
CS3103          Computer Networks and Protocols7
CS3103L        Computer Networks Laboratory
CS3240          Human-Computer Interaction
CS3245           Information Retrieval
CS3246           Hypermedia and World Wide Web
CS3248           Design of Interactive Systems
CS3343           Digital Media Production
CS4201           Interactive Systems Project I
CS4202           Interactive Systems Project II
CS4241           Multimedia Information Retrieval
CS4243           Computer Vision and Pattern Recognition
CS4248           Natural Language Processing
CS4249           Design of Advanced User Interfaces
CS4345           General-Purpose Computation on GPU
CS4347           Sound and Music Computing
CS5240           Theoretical Foundation of Multimedia
CS5241           Speech Processing
CS5246           Text Processing on the Web
CS5248           Systems Support for Continuous Media
CS5249           Audio in Multimedia Systems
CS5341           Computational Photography
CS5342           Multimedia Computing and Applications
Other relevant modules approved by the Department of Computer Science

B) Content Creation and Mass Communications Group
[NM modules are hosted by Communication and New Media (CNM) Department] *

NM2101         Theories of Communications and New Media
NM2102         Communications and New Media Research
NM2208         Principles of Visual Communication
NM2210         Aesthetics of New Media
NM2219         Principles of Communication Management
NM3204         E-Learning
NM3208         Designing Content for New Media
NM3215         Advertising Strategies
NM4204         Ethics in Communications and New Media
NM4205         Digital Media Project Management
NM4206         Media and Communications Regulation
NM4210         User Experience Design
NM4224         Sound and Interaction
NM5204R       Computer-Mediated Environments
NM5206R       Emerging Media Interaction Design
NM5210R       Critical Interactive Media Design Issues
Other relevant modules approved by the Department of Computer Science

Note : For all NM modules, you are required to comply with the module pre-requisite(s) and CAP requirement as specified by the host department.

C)   Games Technology Group

CS3243         Introduction to Artificial Intelligence
CS3343           Digital Media Production
CS4203           Game Development Project I
CS4204           Game Development Project II
CS4213           Game Development
CS4243           Computer Vision and Pattern Recognition
CS4247           Graphics Rendering Techniques
CS4342           3D Modeling and Animation
CS4340           Digital Special Effects
CS4344           Networked and Mobile Gaming
CS4345           General-Purpose Computation on GPU
CS4346           Game Console Programming
CS4347           Sound and Music Computing
CS5243           3D Game Programming Technology
CS5343           Advance Computer Animation
NM3216          Games Design
NM5211R        Serious Games & Educational Technology
Other relevant modules approved by the Department of Computer Science.

University Scholars Programme (Communications and Media)


Students in the University Scholars Programme who choose the Bachelor of Computing (Communications and Media) major will follow the Communications and Media programme, but with the following variations:

1.    They following modules will be replaced by appropriate First-Tier Scholars Modules:
(a)   The University Level Requirements (20 MCs)

(b)   IS2101 Business and Technical Communication (4 MCs)

(c)   Science Module (4 MCs)

2.     They will take UROP modules CP3208 and CP3209 in place of CS4201 & CS4202 or CS4203 & CS4204. CP3208 and CP3209 are independent study modules (ISMs) and will be counted as two of the four Advanced Scholars Modules [8 MCs].

Footnotes:

1  CS1010 can be replaced by CS1101S Programming Methodology.

2  CS1020 and CS2010 can be replaced by CS2020 Data Structures and Algorithms Accelerated. The remaining 2 MC will be added to the Unrestricted Electives Requirements.

3  Students who specialise in games should refer to Specialisation in Games for the requirements of these modules.

4  MA1301 is waived for students with A-level Mathematics. The 4 MCs gained from the waiver should be used to read a letter-graded module.

5 Students pursuing double degree in Computer Science and Mathematics/Applied Mathematics are recommended to replace MA1521 Calculus for Computing by MA1102R Calculus.

6 Students pursuing double degree in Computer Science and Mathematics/Applied Mathematics will take ST2131 Probability and ST2132 Mathematical Statistics in place of ST2334 Probability and Statistics.

7   Students who take CS3103 Computer Networks and Protocols must also take CS3103L Computer Networks Laboratory.

Summary of degree requirement for Bachelor of Computing in Communications and Media

Modules

MCs

Subtotals

UNIVERSITY LEVEL REQUIREMENTS

20

PROGRAMME REQUIREMENTS

120

Computer Science Foundation

 32

 

CS1010       Programming Methodology

4

 

CS1020       Data Structures and Algorithms I

4

 

CS2010       Data Structures and Algorithms II

4

 

CS1231       Discrete Structures

4

 

CS2100       Computer Organisation

4

 

CS2102       Database Systems

4

 

CS2103       Software Engineering

4

 

CS2105       Introduction to Computer Networks

4

 

Communications & Media Breadth & Depth

56

 

CS3240       Human Computer Interaction9

4

 

CS3241       Computer Graphics

4

 

CS3248       Design of Interactive Systems9

4

 

CS3249       Elements of User Interface Design

4

 

20 Modular credits from any CM Programme Elective Groups, with at least 12 MCs at Level-4000 or above9

20

 

8 MCs of Computer System Project modules from the following list, or modules approved by the Department of Computer Science:
CS4201 Interactive Systems Project I9 and CS4202 Interactive Systems Project II9, or
CS3281 Thematic Systems Project I and CS3282 Thematic Systems Project II

8

 

Either:
CP4101       B. Comp. Dissertation
Or
Complete 12 MCs from any of the three CM Programme Elective Groups, with modules at Level-4000 or above

12

 

Enrichment

4

 

NM2101     Theories of Communications and New Media

4

 

IT Professionalism

8

 

IS1103        Computing and Society

4

 

IS2101        Business and Technical Communication

4

 

Mathematics and Sciences

20

 

MA1301    Introductory Mathematics

4

 

MA1521     Calculus for Computing10

4

 

MA1101R    Linear Algebra I

4

 

ST2334       Probability and Statistics11

4

 

Science Module12

4

 

UNRESTRICTED ELECTIVES

20

Grand Total

160

8 : There should not be any double-counting of a module’s MC towards different parts of the programme.
9 : Students who specialise in games should refer to Specialisation in Games for the requirements of these modules.
10 : Students pursuing double degree in Computer and Mathematics or second major in Mathematics are encouraged to read MA1102R Calculus in place of MA1521.
11 : Students who wish to study more mathematics modules are recommended to read ST2131 Probability and ST2132 Mathematical Statistics.
12 : A Science module can be LSM1301 (General Biology), LSM1302 (Genes and Society), PC1143 (Physics III), PC1144 (Physics IV), PC1221 (Fundamentals of Physics I), PC1222 (Fundamentals of Physics II), PC1432 (Physics IIE) or courses approved by the Department of Computer Science.