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CS3241:
Computer Graphics
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Course Description
This module covers the fundamentals of computer graphics. After completing this
course, students should have a solid understanding of computer graphics
terminology and concepts, and should be able to design and implement simple 2D
and 3D interactive computer graphics programs in C++/OpenGL.
Topics Covered (link)
Location/Time
LT19, 12:00-2:00pm (Thursday)
Lecturer
Michael S. Brown (web)
Office hours: please arrange
appointment via email.
Tutorials
Pavel (Pasha)
Korshunov
[Link to tutorial materials] http://www.comp.nus.edu.sg/~pavelkor/cs3241/
Lab T.A.
Ka Wing (Edison) Tsui
[edisontsui (at) gmail (dot) com]
Email Edison if you have questions on programming.
[Link to Edison’s lab materials] http://edisonkwtsui.blogspot.com/
Assessment:
4-5 assignments, in-class quizzes, 2 exams
Assessment Schedule (link)
Text
“Interactive Computer Graphics: A top-down approach using OpenGL”,
Edward Angel, 5th Edition
(Not required, but highly recommended.
The library also has reference copies.)
Schedule and Notes (link)
Announcement
Please logon to IVLE to see id/password for the course notes.