Superbook
¢ 12 An Interactive Environment
l 10 Preface
1 How to Beat the Lottery
1 Tutorial Introduction to
7 Graphical Methods in S
2 Loading in Data

3 Building Plots
2 Specialized Plots
2 Advanced Use of S
l 2 Appendix I
¢ Searching a software
technical manual
¢ Use a expandable table
of contents to show
results
¢ Shows hits within each
level as query preview
¢ Closely modeled by
browser in Windows
Explorer