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- CS3243 Foundations of Artificial Intelligence
- (Textbook section 25.1, 25.2, 25.3, 25.4, 25.6)
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- Definition
- Hardware
- Sensors
- Effectors
- Electric Motors
- Perception
- Motion Planning
- Move
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- A robot is a physical agent equipped with sensors and effectors that can
perform certain task in the physical world.
- Categories:
- Manipulator: robot arms.
- Mobile: environment navigation.
- Hybrid: mobile + manipulator, e.g. humanoid robot.
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- Sensors: perceptual interface between the robot and the environment.
- Passive sensor: capture signals generated by other sources in the
environment, e.g. a touch sensor.
- Active sensor: send energy into the environment and capture the
reflected energy.
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- Sensor types
- Range finder: measure distance to other objects in the environment, e.
g. light sensor, sonar, GPS.
- Imaging sensor: provides models and features in the environment, using
computer vision techniques, e.g. camera.
- Proprioceptive sensors: detects the state of the robot itself, e.g.
rotational sensor.
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- Effectors: enables a robot to move and perform actions.
- Example:
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- Degree of freedom (DOF): independent direction in which one of the
effectors can move.
- Example: an AUV has six degrees of freedom: (x, y, z) and three angular
orientation.
- Kinematic state: set of all the degrees of freedom.
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- Effective DOF vs. Controllable DOF:
- A robot is nonholonomic if:
- # of effective DOF > # of
controllable DOF
- A robot is holonomic if:
- # of effective DOF = controllable
DOF.
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- Wheels vs. legs
- Wheel-based designs are easier to implement (differential drive or synchro
drive).
- Legs can handle more rough terrain, but are mechanically difficult to
build. (Dynamic stability and static stability)
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- Electric motor
- Most popular mechanism to
provides power to drive the effectors.
- Actuating the manipulator and controls locomotion.
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- Perception is the process of mapping sensor measurements into internal
representations of the environment.
- Difficulties: environment is partially observable, unpredictable and
dynamic.
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- Bayes Network representation
- Where Ai are the actions, Xi are the states and Zi
are the observations.
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- Localization: determine the location of things in the environment.
- Tracking: the initial location of an object is known.
- Global localization: finding a target whose initial location is
unknown.
- Kidnapping problem: the target object is “kidnapped” to test the
robustness of the robot.
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- Workspace: coordinates characterize the full state of the robot. (x, y,
z, …)
- Configuration space: coordinates characterize the configuration of the
robot’s joints. (rotational angles etc.)
- Free space: all configurations that the robot is allowed to reach.
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- Cell-decomposition methods: divide the free space into a finite number
of contiguous regions (cells).
- Path planning => graph search.
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- Simplest cell decomposition: cell = regular grid.
- Problem: too expensive for high-dimensional configuration space. Mixed
cells make the method unsound and incomplete.
- Solution: subdivision and irregular cells.
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- Potential field: a function defined over the state space, whose value
grows with the distance to the closest obstacle.
- Minimize the path lengths and stay away from the obstacles by following
the smallest values.
- Problem: local minimum
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- Skeletonization methods: reduce the free space to a one-dimensional
representation.
- Voronoi graph: contains points that are equidistant to neighboring
obstacles.
- Probabilistic roadmap: randomly generate candidates in the free space
and link them.
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- Dynamic state: extends the kinematic state of a robot by modeling the
velocities, which is more complex.
- In real-life, a simple kinematic path planner is used together with a
controller to keep the robot on track.
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- Reference controller: keep the robot on a preplanned path.
- Optimal controller: optimize a global cost function, such as the
potential field function.
- Reactive controller: reflex design that makes decision based on
feedbacks.
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