Chapter 4 addendum | |
(On-line search and Homework #1 discussion) |
Many problems are offline | ||
Do search for action and then perform action | ||
Online search interleave search & execution | ||
Necessary for exploration problems | ||
New observations only possible after acting | ||
Actual cost of path | |
Best possible cost | |
(if agent knew space in advance) | |
30/20 = 1.5 | |
For cost, lower is better | |
Exploration problems: agent physically in some part of the state space. | |||
e.g. solving a maze using an agent with local wall sensors | |||
Sensible to expand states easily accessible to agent (i.e. local states) | |||
Local search algorithms apply (e.g.,
hill-climbing) |
What heuristics can be used? | ||
What type of search algorithm makes sense? | ||
No explicit goal state, just an implicit one | ||
There are many levels of sophistication in doing this assignment! | ||
A solution that only tries to extend the pipeline will get a minimal score | ||
A solution that uses search techniques over the queue will have at least an average score | ||
A solution that combines this with the use of heuristics will do better. | ||
A small but significant portion of your grade will be competitively assigned. |