 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
 |
n |
Exploration
problems: agent
|
|
|
physically in
some part of the state
|
|
|
space.
|
|
|
|
n |
e.g. solving a
maze using an agent with
|
|
local wall
sensors
|
|
|
|
n |
Sensible to
expand states easily
|
|
|
accessible to
agent (i.e. local states)
|
|
|
|
n |
Local search
algorithms apply (e.g.,
|
|
|
hill-climbing)
|
|