T10-D1: (Logic Design) [From Quiz 2, Spring 2008] -- SOLN SKETCH
F = X(~Y) + (~X)Z + XYZ [4-AND, 2-OR gates] (a)------------------------------- X Y Z | F ------------------------------- 0 0 0 0 0 0 1 1 0 1 0 0 0 1 1 1 1 0 0 1 1 0 1 1 1 1 0 0 1 1 1 1 ------------------------------- (b) F = (~X)(~Y)Z + (~X)YZ + X(~Y)(~Z) + X(~Y)Z + XYZ [8-AND, 3-OR gates] (c) Reasoning steps used while simplifying 1. Look out for "partner-pairs" like AB + A(~B) we can simplify and "eliminate" B (make B disappear!) Reason: AB + A(~B) = A(B + ~B) = A*1 = A 2. Because A = A + A, we can clone any product-term F = (~X)(~Y)Z + (~X)YZ + X(~Y)(~Z) + X(~Y)Z + XYZ (* Now, look for partner-pairs. Below, we clone X(~Y)Z *) = [(~X)(~Y)Z + (~X)YZ] + [X(~Y)(~Z) + X(~Y)Z] + [X(^Y)Z + XYZ] = (~X)Z(~Y + Y) + X(~Y)(~Z + Z) + AB(~C + C) = (~X)Z + X(~Y) + XZ = Z(~X + X) + X(~Y) = Z + X(~Y) [1-AND, 1-OR gate] (d) DIY
OPTIONAL alternative method covered only in tutorials.
Using a ternary code to representing products. In this method, we use a ternary code to represent product-terms: 000 == ~X~Y~Z 100 == X~Y~Z 001 == ~X~Y Z 101 == X~Y Z 010 == ~X Y~Z 110 == X~Y Z 011 == ~X Y Z 111 == X Y ZWe use a special code "*" to represent a "match-all" state. (In tut, I had used "X".) Then we can do simplification as follows: XY~Z + XYZ = XY(~Z+Z) = XY 110 + 111 = 11(0+1) == 11* (so 11* = 110 + 111) Then parts (b) and (c) above can be done as follows: (b) F = 001 + 011 + 100 + 101 + 111 (c) F = (001+011) + (100+101) + (101+111) = 0*1 + 10* + 1*1 = (0*1+1*1) + 10* = **1 + 10* ==> Z + X(~Y)This alternative method works better for some people, but may not be so easy to understand for others. It is not covered in textbook [SG3]. Hence, it is optional, for your knowledge. |
--------------------- A B C | M --------------------- 0 0 0 0 0 0 1 0 0 1 0 0 0 1 1 1 1 0 0 0 1 0 1 1 1 1 0 1 1 1 1 1 -------------------- |
Here M means Majority M = (~a)bc + a(~b)c + ab(~c) + abc = [(~a)bc + abc] + [a(~b)c + abc] + [ab(~c) + abc] M = bc + ac + ab = bc + a(b+c)This formula "says" that M is true iff at least any two of inputs (a, b, or c) are 1's. Can you "hear" it?) |
T10-D4: (Multiplexor Circuits) [2- and 4-input MUXes] -- SOLUTION SKETCH
(a) [2-input MUX] Use this MUX as "basic" circuit. It uses 2 AND gates and 1 OR gate.
To understand how this MUX works, you must dynamically work out the output F, for different input settings of the selector signal S.
For example, if S=0, then the output of the top AND-gate is D0 (because D0*1=D0), while the output of the bottom AND-gate is 0 (because D1*0=0). So, the output of the OR-gate is D0 (cause D0+0=D0).
(Now, you try it out for S=1.)
(b) [4-input MUX]
(i) Top-Down Decomposition:
![]() |
(ii) Bottom-Up Construction:
![]() |
From TT : Output = (~a)(~b) + a(~b) + ab [3 AND-gates, 2 OR-gates] Simplify: Output = [(~a)(~b) + a(~b)] + [a(~b) + ab] = (~b) + a [1 OR-gate] Logic Circuit -- DIY OPTIONAL-alternative method: Output = 00 + 10 + 11 = X0 + 1X = ~b + aT10-Q1(b): (i) 6 2-input-AND gates. (ii) max-delay = 6d. (iii) min-delay = 3d.
T10-Q2: (Logic Design) -- SOLN SKETCH
F = XY + (~X)Z + XYZ [4-AND, 2-OR gates] (a)------------------------------- X Y Z | F ------------------------------- 0 0 0 0 0 0 1 1 0 1 0 0 0 1 1 1 1 0 0 0 1 0 1 1 1 1 0 1 1 1 1 1 ------------------------------- (b) F = (~X)(~Y)Z + (~X)YZ + X(~Y)Z + XY(~Z) + XYZ [8-AND, 3-OR gates] (c) F = (~X)(~Y)Z + (~X)YZ + X(~Y)Z + XY(~Z) + XYZ = [(~X)(~Y)Z + (~X)YZ] + [X(~Y)Z + XYZ] + [XY(~Z) + XYZ] (*XYZ cloned*) = (~X)Z(~Y + Y) + XZ(~Y + Y) + XY(~Z + Z) = (~X)Z + XZ + XY = Z + XY [1-AND, 1-OR gate] OPTIONAL-alternative: F = 001 + 011 + 101 + 110 + 111 = (001+011) + (101+111) + (110+111) = (0X1 + 1X1) + 11X = XX1 + 11X = Z + XY (d) DIY
T10-Q3: (10 points) [8-input multiplexor] -- SOLUTION SKETCH
![]() |
![]() |
(Note: These are extensions of the 4-to-1 MUX designs in T11-D1. The first uses 4-input AND gates, which can be decomposed into three 2-input AND gates. The "reuse the method" design uses 24 AND gates and 7 OR gates. The "reuse the result" design uses only 14 AND gates and 7 OR gates. Also, we can think of the truth table for the 8-to-1 MUX as shown here.) |
------------------------- S[2] S[1] S[0] | Output ------------------------- 0 0 0 | D0 0 0 1 | D1 0 1 0 | D2 0 1 1 | D3 1 0 0 | D4 1 0 1 | D5 1 1 0 | D6 1 1 1 | D7 ------------------------ |
T11-Q4: (10 points) [3-to-8 Decoder Circuit]
![]() |
This uses 3-input AND gates; each will
decompose into two 2-input AND gates. So, total of 16 2-input AND gates needed. |