org.openide.actions
Class SaveAsTemplateAction

java.lang.Object
  |
  +--org.openide.util.SharedClassObject
        |
        +--org.openide.util.actions.SystemAction
              |
              +--org.openide.util.actions.CallableSystemAction
                    |
                    +--org.openide.util.actions.NodeAction
                          |
                          +--org.openide.actions.SaveAsTemplateAction
All Implemented Interfaces:
Action, ActionListener, EventListener, Externalizable, Presenter, Presenter.Menu, Presenter.Popup, Presenter.Toolbar, Serializable

public final class SaveAsTemplateAction
extends NodeAction

Saves a data object to a folder under in the system's templates area.

See Also:
Places.Folders.templates(), Serialized Form

Inner classes inherited from class org.openide.util.actions.Presenter
Presenter.Menu, Presenter.Popup, Presenter.Toolbar
 
Fields inherited from class org.openide.util.actions.SystemAction
PROP_ENABLED, PROP_ICON
 
Fields inherited from interface javax.swing.Action
ACCELERATOR_KEY, ACTION_COMMAND_KEY, DEFAULT, LONG_DESCRIPTION, MNEMONIC_KEY, NAME, SHORT_DESCRIPTION, SMALL_ICON
 
Constructor Summary
SaveAsTemplateAction()
           
 
Method Summary
protected  boolean enable(Node[] activatedNodes)
          Test whether the action should be enabled based on the currently activated nodes.
 HelpCtx getHelpCtx()
          Get a help context for the action.
 String getName()
          Get a human presentable name of the action.
 String iconResource()
          Specify the proper resource name for the action's icon.
protected  void performAction(Node[] activatedNodes)
          Perform the action based on the currently activated nodes.
protected  boolean surviveFocusChange()
          Specify the behavior of the action when a window with no activated nodes is selected.
 
Methods inherited from class org.openide.util.actions.NodeAction
actionPerformed, addNotify, getActivatedNodes, initialize, isEnabled, performAction, removeNotify, setEnabled
 
Methods inherited from class org.openide.util.actions.CallableSystemAction
getMenuPresenter, getPopupPresenter, getToolbarPresenter
 
Methods inherited from class org.openide.util.actions.SystemAction
clearSharedData, createPopupMenu, createToolbarPresenter, get, getIcon, getIcon, getValue, linkActions, putValue, setIcon
 
Methods inherited from class org.openide.util.SharedClassObject
addPropertyChangeListener, equals, finalize, findObject, findObject, firePropertyChange, getLock, getProperty, hashCode, putProperty, putProperty, readExternal, removePropertyChangeListener, writeExternal, writeReplace
 
Methods inherited from class java.lang.Object
clone, getClass, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface javax.swing.Action
addPropertyChangeListener, removePropertyChangeListener
 

Constructor Detail

SaveAsTemplateAction

public SaveAsTemplateAction()
Method Detail

getHelpCtx

public HelpCtx getHelpCtx()
Description copied from class: SystemAction
Get a help context for the action.
Overrides:
getHelpCtx in class SystemAction
Following copied from class: org.openide.util.actions.SystemAction
Returns:
the help context for this action

getName

public String getName()
Description copied from class: SystemAction
Get a human presentable name of the action. This may be presented as an item in a menu.

Using the normal menu presenters, an included ampersand before a letter will be treated as the name of a mnemonic.

Overrides:
getName in class SystemAction
Following copied from class: org.openide.util.actions.SystemAction
Returns:
the name of the action

iconResource

public String iconResource()
Deprecated. Should never be called publically.

Description copied from class: SystemAction
Specify the proper resource name for the action's icon. May be overridden by subclasses. Typically this should be a 16x16 color GIF.
Overrides:
iconResource in class SystemAction
Following copied from class: org.openide.util.actions.SystemAction
Returns:
the resource name for the icon, e.g. /com/mycom/mymodule/myIcon.gif; or null to make a text label

surviveFocusChange

protected boolean surviveFocusChange()
Description copied from class: NodeAction
Specify the behavior of the action when a window with no activated nodes is selected. If the action should then be disabled, return false here; if the action should stay in the previous state, return true.

Note that NodeAction.getActivatedNodes() and NodeAction.performAction() are still passed the set of selected nodes from the old window, if you keep this feature on. This is useful, e.g., for an action like Compilation which should remain active even if the user switches to a window like the Output Window that has no associated nodes; then running the action will still use the last selection from e.g. an Explorer window or the Editor, if there was one to begin with.

Overrides:
surviveFocusChange in class NodeAction
Following copied from class: org.openide.util.actions.NodeAction
Returns:
true in the default implementation

enable

protected boolean enable(Node[] activatedNodes)
Description copied from class: NodeAction
Test whether the action should be enabled based on the currently activated nodes.
Overrides:
enable in class NodeAction
Following copied from class: org.openide.util.actions.NodeAction
Parameters:
activatedNodes - current activated nodes, may be empty but not null
Returns:
true to be enabled, false to be disabled

performAction

protected void performAction(Node[] activatedNodes)
Description copied from class: NodeAction
Perform the action based on the currently activated nodes. Note that if the source of the event triggering this action was itself a node, that node will be the sole argument to this method, rather than the activated nodes.
Overrides:
performAction in class NodeAction
Following copied from class: org.openide.util.actions.NodeAction
Parameters:
activatedNodes - current activated nodes, may be empty but not null


Built on December 12 2001.  |  Portions Copyright 1997-2001 Sun Microsystems, Inc. All rights reserved.