Publications [DBLP]

 

H.-L. Cheng and C.T. Tan. Quantitative Analysis of Game Balance with Adaptive Collaborative Agents, submitted to Neural Information Processing Systems (NIPS), 2007

H.-L. Cheng and K. Yan,. Parametric Mesh Scheduling for Gene Deformation of Smooth Surfaces, submitted to SODA09

H.-L. Cheng and X. Zhang. Visualizing Growing Macromolecules Decomposed by Flow Complexes, submitted to ISAAC08

H.-L. Cheng and K. Yan, Topological Ball Property for Meshing Manifolds that Satisfy Lipschitz Conditions, submitted to ISAAC08

C.T. Tan and H.-L. Cheng, ActivePersona: An agent personality model for Agent-Agent Adaptation in Video Games, in Proceedings of The Artificial Intelligence and Interactive Digital Entertainment Conference, AAAI Press, Stanford University, San Francisco, CA, 2008

C.T. Tan and H.-L. Cheng, A Combined Tactical and Strategic Hierarchical Learning Framework in Multi-agent Games, in Proceedings of the ACM SIGGRAPH Sandbox Symposium on Videogames, Los Angeles, CA., 2008

H.-L. Cheng and T. Tan. Approximating Polyhedral Objects with Deformable Smooth Surfaces. Comp. Geom. Theory and App., Volume 39, Issue 2, Pages 104-117, 2008

H.-L. Cheng and C.T. Tan. Personality-based Adaptation for Teamwork in Game Agents, Artificial Intelligence and Interactive Entertainment Conference, 2006

Ho-Lun Cheng, Xinwei Shi. Quality Tetrahedral Mesh Generation for Macromolecules. ISAAC 2006: 203-212

Ho-Lun Cheng, Chao Chen. Superimposing Voronoi Complexes for Shape Deformation. Int. J. Comput. Geometry Appl. 16(2-3): 159-174 (2006)

H.-L. Cheng, D. Hsu, J.-C. Latombe, and G. Sánchez-Ante . Multi-level free-space dilation for sampling narrow passages in PRM planning. In Proc. IEEE Int. Conf. on Robotics & Automation, 2006. To appear. (pdf)

H.-L. Cheng and X.-W. Shi. Quality Mesh Generation for Molecular Skin Surfaces Using Restricted Union of Balls, IEEE Visualization (2005) (pdf)

H.-L. Cheng and T. Tan Approximating polygonal objects by deformable smooth surfaces, Mathematical Foundations of Computer Science (2005) (pdf)

H.-L. Cheng and T. Tan Subdividing Alpha Complex. Conf. on Foundations of Software Technology and Theoretical Computer Science (2004) (pdf)

H.-L. Cheng and C. Chen. Superimposing Voronoi Complexes for Shape Deformation. ISAAC (2004)

H.-L. Cheng and X.-W. Shi. Guaranteed Quality Triangulation of Molecular Skin Surfaces. IEEE Visualization (2004). (pdf)

H.-L. Cheng and X.-W. Shi. Cavities on the Surfaces of Macromolecules, JCDCG (2004) (pdf)

H.-L. Cheng and T. Tan, Simplifying Alpha Complex, JCDCG (2004) (pdf)

H.-L. Cheng and C. Chen. Linear Combination of Delaunay Complexes. JCDCG (2003).

H.-L. Cheng and H. Edelsbrunner. Area, perimeter, and derivatives of a skin curve. Comput. Geom. Theory Appl. 26 (2003) 173 - 192 . (pdf)

H.-L. Cheng and H. Edelsbrunner. Area, perimeter, and derivatives of a skin curve. JCDCG (2002)

H.-L. Cheng and H. Edelsbrunner. Area and perimeter derivatives of a union of disks. Computer Science in Perspective 2003. Essays Dedicated to Thomas Ottmann, eds. R. Klein, H.-W. Six and L. Wegner, Lecture Notes Comput. Sci. 2598, Springer-Verlag, 88-97. (pdf)

H.-L. Cheng, T. K. Dey, H. Edelsbrunner and J. Sullivan. Dynamic skin triangulation. Discrete Comput. Geom. 25 (2001), 525-568.(ps.gz)

H.-L. Cheng, T. K. Dey, Herbert Edelsbrunner, John Sullivan, Dynamic skin triangulation.  SODA 2001: 47-56

H.-L. Cheng, H. Edelsbrunner and P. Fu. Shape space from deformation. Comput. Geom. Theory Appl. 19 (2001), 191-204.(ps.gz)

H.-L. Cheng, H. Edelsbrunner and P. Fu. Shape space from deformation. Proc. 6th Pacific Conf. Comput. Graphics Appl, 1998, 104-114

 
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