Publications
[DBLP]
H.-L. Cheng and C.T. Tan. Quantitative Analysis of Game Balance with
Adaptive Collaborative Agents, submitted
to Neural Information Processing Systems (NIPS), 2007
H.-L. Cheng and K. Yan,.
Parametric Mesh Scheduling for Gene Deformation of Smooth Surfaces, submitted to SODA09
H.-L. Cheng and X. Zhang. Visualizing Growing Macromolecules
Decomposed by Flow Complexes, submitted
to ISAAC08
H.-L. Cheng and K. Yan, Topological Ball
Property for Meshing Manifolds that Satisfy Lipschitz
Conditions, submitted to ISAAC08
C.T. Tan and H.-L. Cheng, ActivePersona:
An agent personality model for Agent-Agent Adaptation in Video Games, in
Proceedings of The Artificial Intelligence and Interactive Digital
Entertainment Conference, AAAI Press, Stanford
University, San Francisco, CA,
2008
C.T. Tan and H.-L. Cheng, A Combined Tactical and Strategic
Hierarchical Learning Framework in Multi-agent Games, in Proceedings of the
ACM SIGGRAPH Sandbox Symposium on Videogames, Los Angeles, CA.,
2008
H.-L. Cheng and T. Tan. Approximating
Polyhedral Objects with Deformable Smooth Surfaces. Comp. Geom.
Theory and App., Volume 39, Issue 2, Pages 104-117, 2008
H.-L. Cheng and C.T. Tan. Personality-based
Adaptation for Teamwork in Game Agents, Artificial Intelligence and
Interactive Entertainment Conference, 2006
Ho-Lun Cheng, Xinwei Shi. Quality Tetrahedral Mesh Generation for Macromolecules.
ISAAC 2006: 203-212
Ho-Lun Cheng, Chao Chen. Superimposing Voronoi Complexes for Shape Deformation. Int. J.
Comput. Geometry Appl. 16(2-3): 159-174 (2006)
H.-L. Cheng, D. Hsu, J.-C. Latombe, and G. Sánchez-Ante . Multi-level free-space
dilation for sampling narrow passages in PRM planning. In Proc. IEEE Int. Conf. on Robotics & Automation, 2006.
To appear. (pdf)
H.-L. Cheng and X.-W. Shi. Quality Mesh
Generation for Molecular Skin Surfaces Using Restricted Union of Balls,
IEEE Visualization (2005) (pdf)
H.-L. Cheng and T. Tan Approximating polygonal
objects by deformable smooth surfaces, Mathematical Foundations of Computer
Science (2005) (pdf)
H.-L. Cheng and T. Tan
Subdividing Alpha Complex. Conf. on Foundations of Software Technology
and Theoretical Computer Science (2004) (pdf)
H.-L. Cheng and C.
Chen. Superimposing Voronoi Complexes
for Shape Deformation. ISAAC (2004)
H.-L. Cheng and X.-W. Shi. Guaranteed Quality Triangulation
of Molecular Skin Surfaces. IEEE Visualization
(2004). (pdf)
H.-L. Cheng and X.-W. Shi. Cavities on the Surfaces of Macromolecules, JCDCG
(2004) (pdf)
H.-L. Cheng and T. Tan, Simplifying Alpha Complex,
JCDCG (2004) (pdf)
H.-L. Cheng and C.
Chen. Linear Combination of Delaunay Complexes. JCDCG (2003).
H.-L. Cheng and H. Edelsbrunner. Area, perimeter, and
derivatives of a skin curve. Comput. Geom. Theory Appl. 26 (2003) 173 - 192 . (pdf)
H.-L. Cheng and H. Edelsbrunner. Area, perimeter, and
derivatives of a skin curve. JCDCG (2002)
H.-L. Cheng and H. Edelsbrunner. Area
and perimeter derivatives of a union of disks. Computer
Science in Perspective 2003. Essays Dedicated to Thomas Ottmann, eds. R. Klein, H.-W. Six and L. Wegner,
Lecture Notes Comput. Sci. 2598, Springer-Verlag, 88-97. (pdf)
H.-L. Cheng, T. K. Dey, H. Edelsbrunner and J.
Sullivan. Dynamic skin triangulation.
Discrete Comput.
Geom. 25 (2001), 525-568.(ps.gz)
H.-L. Cheng, T. K. Dey, Herbert Edelsbrunner,
John Sullivan, Dynamic skin triangulation. SODA
2001: 47-56
H.-L. Cheng, H. Edelsbrunner and P. Fu. Shape space from
deformation. Comput. Geom. Theory Appl. 19 (2001), 191-204.(ps.gz)
H.-L. Cheng, H. Edelsbrunner and P. Fu. Shape space from
deformation. Proc. 6th Pacific Conf. Comput. Graphics Appl,
1998, 104-114