About CS4344

Tentative Schedule

Part I: Mobile Gaming
  • Introduction to Mobile Games
  • Mobile Game Architecture, Design and Tools
  • 2D Mobile Games: General Programming Structure, Game Engine, SVG
  • Multiplayer Mobile Games
  • Game UI, Playability, Persistent Storage, Audio/Video
  • 3D Games

Part II: Networked Gaming
  • Introduction to Networked Games
  • Effects of Netowrks on Games
  • Effects of Games on Networks
  • Consistency and Interest Management
  • Game Server Architectures
  • Scalability Issues
  • Cheat Prevention and Detection

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