Research is cool, but teaching is truly meaningful. The
following is a summary of the classes that I teach, have taught in the past
or am going to teach in the next semester.
Teaching Summary:
- Teaching statement 2012
- Teaching statement 2009
- Teaching statement 2006
(written before joining NUS)
- AY2012/2013, Sem 2: CP3101A
- AY2012/2013, Sem 1: -- Teaching Break --
- AY2011/2012, Sem 2: CS3217 |
Midterm
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- AY2011/2012, Sem 1: CS3216 |
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- AY2011/2012, Sem 1: CS1101S |
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- AY2010/2011, Sem 2: CS3217 |
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- AY2010/2011, Sem 1: CS1101S |
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- AY2009/2010, Sem 2: CS3216 |
Midterm Survey |
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- AY2009/2010, Sem 1: CS1101S |
Midterm Survey |
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- AY2008/2009, Sem 2: CS3216 |
Midterm Survey |
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- AY2008/2009, Sem 1: CS1101S |
Midterm Survey |
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Teaching
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- AY2007/2008, Sem 2: CS3216 |
Midterm Survey |
Module Feedback |
Teaching Feedback
- AY2007/2008, Sem 2: CS3243 |
Midterm Survey |
Module Feedback |
Teaching Feedback
- AY2007/2008, Sem 1: CS1101S |
Midterm Survey |
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- AY2006/2007, Sem 2: CS3243 |
Midterm Survey |
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- AY2006/2007, Sem 1: CS1101S |
Midterm Survey |
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Teaching Papers/Reports:
2012/2013 Semester 2: CP3101A -
Global Open Source Project
This module is a part of an experimental global software engineering
education initiative spearheaded by Stanford/Facebook.
Student teams will be associated with a select group of open source software
projects. These projects are characterized by being active in both
development and utilization as well as being open to new and relatively
inexperienced committers. They are also projects that are deemed to be
relevant in today's software ecosystem. We also believe there is value in
seeding awareness of how to contribute to open source projects like these
among future technology leaders. Ideally there will also be some value from
the development work that student teams contribute back to the projects as
well.The students in this course were funded by Facebook to attend a
hackathon at Facebook HQ in Menlo Park as the kick off event. At this
hackathon, they had the opportunity to meet their teammates from partner
universities and also the mentors for the open source projects. In this
first year of this project course, the partner universities are:
- Stanford
- MIT
- University of Texas, Austin
- Cornell University
- Tokyo University
- University of Sichuan
- University of Helsinki
- Tampere University of Technology
- Imperial College of London
- Jagiellonian University
2011/2012 Semester 2: CS3217 -
Software Engineering on Modern Application Platforms
This is the first module of a two-part series on the practice of software
engineering on modern application platforms (together with CS3216) such as
mobile devices, the Web and cloud systems. Students will work in small
project teams to develop well-tested, production-quality software.
This first part focuses on building core software engineering skills and
competencies in programming modern application platforms. It also trains
students to work well in project teams. Students will be assessed on both
their individual programming competencies and their software engineering
skills in a final team project.
This semester the students will be learning Objective-C to program iOS
applications.
Assessment Scheme:
- 50% Individual Assignments
- 50% Final Project
2011/2012
Semester 1: CS3216 - Software Development on Evolving Platforms
In the module, students will learn to create next generation Internet
applications for mobile, social media and cloud platforms. For this semester, the target platforms are
Facebook
and iOS and AWS.
This experiential programming module involves extensive hands-on learning
in small team projects. Students are expected to work independently in
small, interdisciplinary teams to design, develop, and deploy new
applications. Students will also have the opportunity to explore the latest
Internet programming APIs and open-source tools.
Students will also work together in small teams to study and critique
existing Facebook applications. The teams will then present their findings
to their classmates during a seminar in the middle of the course.
Assessment Scheme:
- 15% Facebook Application Assignment
- 15% Mobile-Cloud Application Assignment
- 10% Seminar Presentation
- 10% Participation
- 50% Final Project
2011/2012 Semester 1: CS1101S - Programming Methodology (Scheme)
This module introduces the concepts of programming from a
functional perspective, and is perceived as the first and foremost
introductory course to computing. Topics covered
include: recursion, procedural abstraction, data abstraction, algorithmic strategies,
higher-order functions, state mutation, evaluation strategies, debugging and
testing. Module activities include lectures, recitation, group discussion
and laboratory exercises.
Students will
learn Scheme in CS110S and are then expected to move on to Java in CS2020. Java is introduced at
the end of CS1101S to help bridge between Scheme and Java.
This module is based on the MIT introductory software engineering class
6.001: Structure and Interpretation of
Computer Programs.
Assessment Scheme:
- 35% JFDI Academy
(assignments)
- 15% Midterm Exam
- 15% Practical Exam
- 5% Tutorial Participation
- 30% Final Exam
My slides for the Scheme Workshop for 2011/2012 Sem 1, are
here. The Scheme Workshop is
a short talk to help First Year students decide between CS1101 and the introductory programming CS1010 (which is taught in C).
2010/2011 Semester 2: CS3217 -
Software Engineering on Modern Application Platforms
This is the first module of a two-part series on the practice of software
engineering on modern application platforms (together with CS3216) such as
mobile devices, the Web and cloud systems. Students will work in small
project teams to develop well-tested, production-quality software.
This first part focuses on building core software engineering skills and
competencies in programming modern application platforms. It also trains
students to work well in project teams. Students will be assessed on both
their individual programming competencies and their software engineering
skills in a final team project.
This semester the students will be learning Objective-C to program iOS
applications.
Assessment Scheme:
- 50% Individual Assignments
- 50% Final Project
2010/2011 Semester 1: CS1101S - Programming Methodology (Scheme)
This module introduces the concepts of programming from a
functional perspective, and is perceived as the first and foremost
introductory course to computing. Topics covered
include: recursion, procedural abstraction, data abstraction, algorithmic strategies,
higher-order functions, state mutation, evaluation strategies, debugging and
testing. Module activities include lectures, recitation, group discussion
and laboratory exercises.
Students will
learn Scheme in CS110S and are then expected to move on to Java in CS2020. Java is introduced at
the end of CS1101S to help bridge between Scheme and Java. We introduced a
new game-based assignment system called
JFDI Academy this Semester.
This module is based on the MIT introductory software engineering class
6.001: Structure and Interpretation of
Computer Programs.
Assessment Scheme:
- 35% JFDI Academy
(assignments)
- 15% Midterm Exam
- 15% Practical Exam
- 5% Tutorial Participation
- 30% Final Exam
My slides for the Scheme Workshop for 2010/2011 Sem 1, are
here. The Scheme Workshop is
a short talk to help First Year students decide between CS1101 and the new
introductory programming CS1010 (which is taught in C).
2009/2010
Semester 2: CS3216 - Software Development on Evolving Platforms
In the module, students will learn to create Internet applications on the
latest social networking platforms. For this semester, the target platforms are
Facebook
and Google Wave.
This experiential programming module involves extensive hands-on learning
in small team projects. Students are expected to work independently in
small, interdisciplinary teams to design, develop, and deploy new
applications. Students will also have the opportunity to explore the latest
Internet programming APIs and open-source tools.
Students will also work together in small teams to study and critique
existing Facebook applications. The teams will then present their findings
to their classmates during a seminar in the middle of the course.
Assessment Scheme:
- 15% Facebook Application Assignment
- 15% Google Wave Assignment
- 10% Seminar Presentation
- 10% Participation
- 50% Final Project
2009/2010 Semester 1: CS1101S - Programming Methodology (Scheme)
This module introduces the concepts of programming from a
functional perspective, and is perceived as the first and foremost
introductory course to computing. It is the first of a two part series on
introductory programming, which also includes CS1102S. This series is
characterized by the use of a minimalist syntax of functional languages that
enables an emphasis on fundamental programming issues. Topics covered
include: recursion, procedural abstraction, data abstraction, algorithmic strategies,
higher-order functions, state mutation, evaluation strategies, debugging and
testing. Module activities include lectures, recitation, group discussion
and laboratory exercises.
This is part one of a CS1101S/CS1102S series of modules. Students will
learn Scheme in CS110S and then Java in CS1102S. Java is introduced at
the end of CS1101S to help bridge between Scheme and Java.
This module is based on the MIT introductory software engineering class
6.001: Structure and Interpretation of
Computer Programs.
Assessment Scheme:
- 30% Problem Sets
- 15% Midterm Exam
- 15% Practical Exam
- 10% Tutorial Participation
- 30% Final Exam
My slides for the Scheme Workshop for 2009/2010 Sem 1, are
here. The Scheme Workshop is
a short talk to help First Year students decide between CS1101 and CS1101S.
2008/2009 Semester 2: CS3216 - Software Development
on Evolving Platforms
In the module, students will learn to create Internet applications on
the latest social networking platforms. For this semester, the target
platforms are Facebook and Microsoft
WPF. It is
conceivable that new platforms like
Google OpenSocial,
Adobe AIR and Google Gears
might be adopted in future semesters.
This experiential programming module involves extensive hands-on learning
in small team projects. Students are expected to work independently in
small, interdisciplinary teams to design, develop, and deploy new
applications. Students will also have the opportunity to explore the latest
Internet programming APIs and open-source tools.
Students will also work together in small teams to study and critique
existing Facebook applications. The teams will then present their findings
to their classmates during a seminar in the middle of the course.
Assessment Scheme:
- 20% Facebook Application Assignment
- 20% WPF Assignment
- 10% Seminar Presentation
- 10% Participation
- 40% Final Project
2008/2009 Semester 1: CS1101S - Programming Methodology (Scheme)
This module introduces the concepts of programming from a
functional perspective, and is perceived as the first and foremost
introductory course to computing. It is the first of a two part series on
introductory programming, which also includes CS1102S. This series is
characterized by the use of a minimalist syntax of functional languages that
enables an emphasis on fundamental programming issues. Topics covered
include: recursion, procedural abstraction, data abstraction, algorithmic strategies,
higher-order functions, state mutation, evaluation strategies, debugging and
testing. Module activities include lectures, recitation, group discussion
and laboratory exercises.
This is part one of a CS1101S/CS1102S series of modules. Students will
learn Scheme in CS110S and then Java in CS1102S. Java is introduced at
the end of CS1101S to help bridge between Scheme and Java.
This module is based on the MIT introductory software engineering class
6.001: Structure and Interpretation of
Computer Programs.
Assessment Scheme:
- 30% Problem Sets
- 15% Midterm Exam
- 15% Practical Exam
- 10% Tutorial Participation
- 30% Final Exam
My slides for the Scheme Workshop for 2008/2009 Sem 1, are
here. The Scheme Workshop is
a short talk to help First Year students decide between CS1101 and CS1101S.
2007/2008 Semester 2: CS3216 - Software Development
on Evolving Platforms
In this module, students will learn to create Internet applications on
the latest social networking platforms. For this semester, the target
platform is Facebook. It is
conceivable that new platforms like
Google OpenSocial
might be adopted in future semesters.
This experiential programming module involves extensive hands-on learning
in small team projects. Students are expected to work independently in
small, interdisciplinary teams to design, develop, and deploy new
applications. Students will also have the opportunity to explore the latest
Internet programming APIs and open-source tools.
Students will also work together in small teams to study and critique
existing Facebook applications. The teams will then present their findings
to their classmates during weekly seminars in the middle of the course.
Assessment Scheme:
- 10% Assignment 1: Hello World
- 15% Assignment 2: Wall
- 15% Assignment 3: Throw a Cow
- 10% Seminar Presentation
- 10% Participation
- 40% Final Project
The slides for the info session that was held can be found
here.
2007/2008 Semester 2: CS3243 - Foundations of
Artificial Intelligence
The module introduces the basic concepts in search and knowledge
representation as well as to a number of sub-areas of artificial
intelligence. It focuses on covering the essential concepts in AI. The
module covers Turing test, blind search, iterative deepening, production
systems, heuristic search, A* algorithm, minimax and alpha-beta procedures,
predicate and first-order logic, resolution refutation, non-monotonic
reasoning, assumption-based truth maintenance systems, inheritance
hierarchies, the frame problem, certainly factors, Bayes’ rule, frames and
semantic nets, planning, learning, natural language, vision, and expert
systems and LISP.
Assessment Scheme:
- 15% Midterm Project
- 20% Midterm Exam
- 25% Final Project
- 10% Tutorial Participation
- 30% Final Exam
2007/2008 Semester 1: CS1101S - Programming Methodology (Scheme)
This module introduces the concepts of programming from a
functional perspective, and is perceived as the first and foremost
introductory course to computing. It is the first of a two part series on
introductory programming, which also includes CS1102S. This series is
characterized by the use of a minimalist syntax of functional languages that
enables an emphasis on fundamental programming issues. Topics covered
include: recursion, procedural abstraction, data abstraction, algorithmic strategies,
higher-order functions, state mutation, evaluation strategies, debugging and
testing. Module activities include lectures, recitation, group discussion
and laboratory exercises.
This is part one of a CS1101S/CS1102S series of modules. Students will
learn Scheme in CS110S and then Java in CS1102S. JavaScript is introduced at
the end of CS1101S to help bridge between Scheme and Java.
This module is based on the MIT introductory software engineering class
6.001: Structure and Interpretation of
Computer Programs.
Assessment Scheme:
- 30% Problem Sets
- 15% Midterm Exam
- 15% Practical Exam
- 10% Tutorial Participation
- 30% Final Exam
My slides for the Scheme Workshop for 2007/2008 Sem 1, are
here. The Scheme Workshop is
a short talk to help First Year students decide between CS1101 and CS1101S.
2006/2007 Semester 2: CS3243 - Foundations of
Artificial Intelligence
The module introduces the basic concepts in search and knowledge
representation as well as to a number of sub-areas of artificial
intelligence. It focuses on covering the essential concepts in AI. The
module covers Turing test, blind search, iterative deepening, production
systems, heuristic search, A* algorithm, minimax and alpha-beta procedures,
predicate and first-order logic, resolution refutation, non-monotonic
reasoning, assumption-based truth maintenance systems, inheritance
hierarchies, the frame problem, certainly factors, Bayes’ rule, frames and
semantic nets, planning, learning, natural language, vision, and expert
systems and LISP.
Assessment Scheme:
- 15% Midterm Project
- 20% Midterm Exam
- 25% Final Project
- 10% Tutorial Participation
- 30% Final Exam
2006/2007 Semester 1: CS1101S - Programming Methodology (Scheme)
(co-taught with Razvan Voicu)
This module introduces the concepts of programming from a
functional perspective, and is perceived as the first and foremost
introductory course to computing. It is the first of a two part series on
introductory programming, which also includes CS1102S. This series is
characterized by the use of a minimalist syntax of functional languages that
enables an emphasis on fundamental programming issues. Topics covered
include: recursion, procedural abstraction, data abstraction, algorithmic
strategies, higher-order functions, state mutation, evaluation strategies,
debugging and testing. Module activities include lectures, recitation, group discussion
and laboratory exercises.
This module is based on the MIT introductory software engineering class
6.001: Structure and Interpretation of
Computer Programs.
Assessment Scheme:
- 25% Problem Sets
- 15% Midterm Exam
- 10% Practical Exam
- 10% Tutorial Participation
- 40% Final Exam