Filtered by: School of Computing

NUS Tags Filter
11 August 2026
Raymond Ng, an incoming Computer Science student at NUS School of Computing, is a co-founder and Chief Technology Officer of Neural Drive, a startup that has raised US$250,000 in pre-seed funding from Afore Capital, a San Francisco venture capital firm.
NB_Neural Drive
7 August 2026
NUS' Business Analytics Centre has received a S$1.5 million personal donation from Mr Xie Xin, President of Lark Technologies, the largest single gift in the centre's 13-year history, Lianhe Zaobao reported on 7 August.

NUS Business Analytics Centre has received a S$1.5 million personal donation from Mr Xie Xin, President of Lark Technologies, the largest single gift in the centre's 13-year history, Lianhe Zaobao reported on 7 August.

S$1 million of the donation establishes a new scholarship for students in the Master of Science in Business Analytics (MSBA) programme, with up to two awards expected in its first year and plans to extend it further. The remaining S$500,000 sets up an AI fund at the centre to support trustworthy AI research, including work on building AI systems that are safer, more reliable and more accountable.

Lianhe Zaobao (7 August): "国大商业大数据分析中心获150万元捐款 设奖学金及AI研究基金"

Media Mentions
7 August 2026
As artificial intelligence (AI) transforms industries and reshapes how organisations make decisions, two gifts totalling S$1.5 million, donated personally by Mr Xie Xin, will bolster efforts at National University of Singapore (NUS) to nurture talent and advance research at the intersection of business, data and AI.
NB BAC Donor
7 August 2026
Associate Professor Terence Sim from the Department of Computer Science joined CNA938 #TalkBack segment on facial recognition technology in public transport, prompted by the closed trial now underway at Punggol Coast MRT Station. 

Associate Professor Terence Sim from the Department of Computer Science joined CNA938 #TalkBack segment on facial recognition technology in public transport, prompted by the closed trial now underway at Punggol Coast MRT Station.

Host Daniel Martin put the question to Prof Sim, whose research spans biometric authentication and facial recognition: can a system built to verify one face at a time handle a gantry at rush hour?

Prof Sim's answer centred on throughput. Similar systems already run in cities such as Beijing, Osaka and Moscow, but Singapore's population is more racially diverse than most, and that diversity exposes a known weak point. "It's been found that darker skin tones cause problems for the systems, elderly women tend to have difficulty, and of course children, because their facial structure changes rapidly," he said, adding that headgear, masks and even a fresh shave can throw off a match against someone's enrolled image.

Average daily MRT ridership hit 3.49 million trips in 2025, according to the latest LTA statistics, concentrated in evening bursts between 5pm and 7pm, a volume far beyond any office facial recognition deployment. Prof Sim outlined three ways such a system can fail: false positives, false negatives, and misidentification, where one enrolled commuter is charged for another's ride. Citing the best error rates he could find, he estimated roughly 10,500 people could be barred from the gate daily, and about 1,750 could be wrongly charged for someone else's trip.

His conclusion: lighting, crowding and privacy concerns mean facial recognition technology is unlikely to replace tapping outright.

Listen to the full segment: CNA938 Rewind - #TalkBack (6 Aug): Is facial recognition effective for public transport? 

Media Mentions
6 August 2026
Assistant Professor Bian Yatao and NUS Presidential Young Professor Zhang Jiaheng have been awarded the National Research Foundation (NRF) Fellowship (Class of 2026), one of Singapore’s most competitive programmes for early-career researchers.
NRF F
6 August 2026
Sean Jean (Year 4, Computer Science) has won the Singapore National Finals of the International Quant Championship (IQC), organised by WorldQuant. He will represent Singapore at the Global Finals on 6-7 October, competing against champions from 12 other countries. 
NB IQC Sean Jean (1)
5 August 2026
The Straits Times covered the launch of the Razer-NUS Joint AI Research Lab on 5 August, reporting on the lab's role in advancing AI models that support both in-game and real-life tasks.

The Straits Times covered the launch of the Razer-NUS Joint AI Research Lab on 5 August, reporting on the lab's role in advancing AI models that support both in-game and real-life tasks.

The article detailed how research from the lab will feed into two Razer products. The first is AVA, a 3D holographic desk companion first shown at CES 2026, which uses camera and microphone sensors to manage schedules, offer reminders and assist with gaming. Razer's chief strategy officer Li-Meng Lee described the ambition as moving digital companions "to the next level" beyond earlier concepts like Tamagotchi. The second is Project Motoko, a wearable AI headset that scans a user's surroundings to provide contextual advice, positioning Razer against wearables from Meta and Google.

The piece reported that the lab, based at NUS, will house around 20 PhD and postdoctoral researchers with direct access to Razer's engineering team for real-world validation and product integration. Both parties will jointly fund operations and jointly own resulting intellectual property.

Associate Professor Ooi Wei Tsang, co-director of the lab, was quoted describing the collaboration as charting "the pathway towards next-generation intelligent systems that will shape the future of interactive gaming experiences."

The Straits Times (5 August): "New Razer-NUS AI lab to build companions beyond Tamagotchi, gaming intelligence"

Media Mentions
5 August 2026
The Straits Times covered the launch of the Razer-NUS Joint AI Research Lab on 5 August, reporting on the lab's role in advancing AI models that support both in-game and real-life tasks.

A two-storey standalone building on the NUS campus now houses the Razer-NUS Joint AI Research Lab, marking Razer's first joint research lab with a university under a three-year partnership, per Lianhe Zaobao's 5 August report on the launch.

NUS Associate Professor Ooi Wei Tsang, co-director of the lab, told the paper the team comprises around 20 members, mostly from the NUS School of Computing, including three professors and a number of PhD students and researchers. He named the lab's near-term research priorities as reducing latency in human-machine interaction and improving machine memory to enable more personalised responses, with potential applications extending to fields such as autonomous driving.

NUS PhD student Yu Zhaochen, a member of the research team, pointed to a current limitation of AI gaming tools in the report: in-game content updates continuously, while an AI assistant's knowledge base does not always keep pace, which can make its guidance outdated.

Razer and NUS data cited in the piece projects the global gaming AI market growing from US$4.2 billion (approximately S$5.4 billion) in 2025 to US$66.8 billion by 2035, alongside a Microsoft survey finding that close to 80 per cent of gamers would accept at least one AI feature they believe would improve their gaming experience.

Lianhe Zaobao (5 August): "雷蛇携手国大开发AI游戏助手 有望应用到自驾等实用领域"

Media Mentions
5 August 2026
The Straits Times covered the launch of the Razer-NUS Joint AI Research Lab on 5 August, reporting on the lab's role in advancing AI models that support both in-game and real-life tasks.

Never about making money in the first place" is how Razer's chief strategy officer Li-Meng Lee described the company's investment logic behind the new Razer-NUS Joint AI Research Lab, in the Business Times' 5 August piece framing the partnership through Razer's broader push to build a software and AI layer around its hardware business.

The Razer-NUS Joint AI Research Lab will draw on NUS' AI research capabilities and Razer's product expertise to explore what the article termed gaming artificial narrow intelligence (GANI), a category of AI models built for interactive digital environments. Applications cited included generating context-aware objectives and dialogue during gameplay, and adjusting difficulty in live matches to sustain engagement and fairness.

The lab houses 15 to 20 researchers from the NUS School of Computing, with Razer staff supporting projects on an ad hoc basis. Three research pillars were named: core model innovation, real-time content systems, and advanced personalisation.

NUS Associate Professor Ooi Wei Tsang, director of the research lab, was quoted on the division of contributions: "NUS brings the smarts, the talent, the pipeline to help build what we're trying to envision here. What Razer brings is real-world adoption of these use cases." The article confirmed intellectual property arising from the research will be jointly owned by Razer and NUS.

Market research firm InsightAce Analytic projects the value of AI in gaming will grow from US$4.2 billion in 2025 to US$66.8 billion by 2035, a figure cited in the piece.

The Business Times (5 August): "'Never about making money in the first place': Razer steps up AI push with NUS gaming lab"

Media Mentions
5 August 2026
Razer™, the world’s leading lifestyle brand for gamers, and NUS Computing, today announced the launch of the Razer-NUS Joint AI Research Lab, a first-of-its-kind research initiative focused on advancing artificial intelligence (AI) gaming innovations across hardware, software and services.
NB Razer-NUS Joint AI Research Lab
3 August 2026
Three faculty members from NUS Computing have been awarded the prestigious National Research Foundation Investigatorship (NRF-I) under its 11th call, recognising their leadership and potential to drive high-impact research in artificial intelligence.
nrf
3 August 2026
Professor Anthony Tung from the Department of Computer Science was interviewed on CNA938 Rewind, where he spoke with host Daniel Martin about the CNA investigation uncovering AI-generated videos using Alibaba founder Jack Ma's likeness to spread falsehoods about Singapore.

Professor Anthony Tung from the Department of Computer Science was interviewed on CNA938 Rewind, where he spoke with host Daniel Martin about the CNA investigation uncovering AI-generated videos using Alibaba founder Jack Ma's likeness to spread falsehoods about Singapore.

Prof Tung noted that the capability isn't new, and what has changed is accessibility – these tools now run on an ordinary desktop, which puts them beyond the reach of platform-level safeguards. "It's not that difficult to do it on a local machine, your own desktop, nowadays," he said.

Prof Tung shared that his research group's focus has shifted accordingly. Rather than trying to stem the flood of AI-generated misinformation at the source, the team is working on what he called a "safety jacket" for end users. "This is a flood of misinformation. Our research is how to build a safety jacket for them; we're not trying to stop the flood anymore."

CNA938 Rewind (31 July): Jack Ma spreading misinformation, or is he? How AI-created videos with real authority figures racked up more than 1 million views #SGToday 

Media Mentions
3 August 2026
A PhD student from NUS Computing has picked up a Best Presentation Award at one of mobile computing's most competitive early-career showcases.
NB Sun Bangjie
31 July 2026
A paper co-authored by Jialin Li, Sung Kah Kay Assistant Professor and alumnus Dehui Wei from the Department of Computer Science won the Outstanding Paper Award at NSDI (USENIX Symposium on Networked Systems Design and Implementation) '26, one of the top venues in computer networking and systems research.
NB_Jialin Li Outstanding Paper NSDI 26
30 July 2026
When Davidson Chua (Class of 2026, BSc in Business Analytics) first joined the NUS Venture Initiation Programme (VIP@SoC), he was working on his first serious attempt at building a startup. The idea focused on helping car sellers compare offers more transparently, and while the venture eventually took a different path, the experience became a crucial starting point in his entrepreneurial journey.
NB Influencees
28 July 2026
Professor Anthony Tung from the Department of Computer Science weighed in on a CNA investigation that uncovered over 300 AI-generated videos using Jack Ma's likeness to spread falsehoods about Singapore, amassing more than a million views combined. Prof Tung explained why viewers keep watching content they half-suspect is synthetic, and why "detection does not equal rejection".

Professor Anthony Tung from the Department of Computer Science weighed in on a CNA investigation that uncovered over 300 AI-generated videos using Jack Ma's likeness to spread falsehoods about Singapore, amassing more than a million views combined. Prof Tung explained why viewers keep watching content they half-suspect is synthetic, and why "detection does not equal rejection".

CNA (28 July): Some 260 fake Jack Ma videos spreading falsehoods about Singapore on YouTube: CNA investigation

Media Mentions
28 July 2026
Assistant Professor Flavien Solt and collaborators at Microsoft Research has received a Distinguished Paper award at the 2026 IEEE Symposium on Security and Privacy, one of the field's most selective venues.
NB_Flavien Solt Distinguished Paper Awad 2026 IEEE Symposium
27 July 2026
A 2022 paper co-authored by two NUS Computing faculty members has received the Youth Achievement Award at the 10th Ministry of Education Award for Outstanding Scientific Research Achievements (Humanities and Social Sciences), one of China's most significant national recognitions for research in the humanities and social sciences. 
NB China's MOE Research Award
23 July 2026
Eu En Wong was tutoring General Paper to a hundred students at one point. He wanted to give each of them proper feedback — the kind that is specific enough to act on, personal enough to land. At that scale, there simply was not enough of him to go around. That experience became the founding logic of Ren.
NB_Ren
21 July 2026
Harish Venkatesan has spent his career asking the same question in different rooms. At Visa's Innovation Lab, it was about payments. At Grab, it was about pricing. At the startup he co-founded, it was about retail. The question itself never really changed: who does this help, and how much does it matter?
NB Polyglot